Aksaralikitsanti, Nattapong, Tedsakorn, Surawee and Vittayakorn, Sirion (2023) Incomplete Adventure: An educational game for the TOEIC exam In: The 15th International Conference on Information Technology and Electrical Engineering, ICITEE 2023, 26-27 October 2023, Chiang Mai, Thailand.
These days, the Test of English for International Communication (TOEIC) plays an essential role in both the work environment and everyday life. In daily life, fluency in English offers tremendous benefits including exposure to new experiences, opportunities, cultures, and friends. In the work environment, it is an crucial factor in client relationships, profitability, team effectiveness, and employee engagement. Although TOEIC preparation sources can be seen everywhere, most of them aren't very attractive or motivating. As a result, it is very hard for test takers to fully focus on exam practice for a long period of time. Unfortunately, the lack of attractive and interesting of the traditional methods e.g, book or web-based exam, negatively effect the test takers' learning performance. To mitigate this problem, we propose a game-based application for TOEIC preparation called Incomplete Adventure. In game-play, player needs to answer a series of TOEIC questions to defeat the enemy without dying. Even though the experimental results demonstrate that Incomplete Adventure is comparable with traditional learning methods in improving English skill, the game receives a better degree of satisfaction than the web-based exam by 7.6%. Moreover, the overall performance score of our game also outperforms other TOEIC games by 2.68%. We posit that the enjoyment from Incomplete Adventure will enhance the motivation of learning among students and finally effect the students` perception of learning in the end.
Item Type:
Conference or Workshop Item (Paper)
Subjects:
Subjects > Computer Science > Multimedia
Divisions:
Deposited by:
Sirion Vittayakorn
Date Deposited:
2022-06-23 16:36:39
Last Modified:
2024-01-19 14:31:05